Evolutions is a highly-anticipated new addition to EA FC 24 Ultimate Team, allowing fans greater control over their favourite players.
Previous editions of the franchise, formerly known as FIFA, have been dictated by targeted promos or real-life performances.
That means that gamers would need to rely on their idols being chosen by EA for an upgrade if they wanted to continue using them during the game cycle as the power curve changed.
In the past that has left fans who don’t support one of Europe’s elite clubs shortchanged when it comes to building their teams.
But now Evolutions allow players to level up specific stars from their squad by completing in-game challenges.
Unfortunately, not all cards are eligible for these dynamic upgrades -here, talkSPORT.com breaks down how it all works…
EA FC 24 Evolutions: How do they work?
Evolutions offer gamers the ability to upgrade their squad players’ base stats – any card that fits the requirements can be evolved.
This includes including all promo cards and Team of the Week cards that will be released during the FC 24 game cycle.
Individual attributes, such as shooting, are upgraded by completing objectives themed around that area – e.g. score x amount of goals in x amount of games with that player.
Evolved players can acquire new PlayStyles, including PlayStyles+, while they can also learn new positions and be transformed.
There is no limit on how many Evolution players are allowed in a squad but users can only activate one to upgrade at a time.
There will be a paid version of Evolutions, which costs 50,000 coins or 1,000 FC Points, for increased upgrades.
EA FC 24 Evolutions: Can Evolution players be sold?
No, there will be no shortcut to getting your favourite players upgraded as Evolved players can’t be bought or sold on the market.
Additionally, Evolution items are not eligible to be used for Squad Building Challenges for users hoping to grind their own fodder.
EA FC 24 Evolutions: Requirements
Not every player is eligible for an Evolution upgrade – here are the requirements needed for respective items…
Welcome to Evolutions (Free)
Requirements:
- OVR: Max. 80
- PAC: Max. 90
- DEF: Max. 80
Challenges:
- Level 1: Play one Squad Battles (Or Rivals/Champions) match on minimum Semi-Pro difficulty with your active EVO player in-game.
- Level 2: Play one Squad Battles (Or Rivals/Champions) match on minimum Semi-Pro difficulty with your active EVO player in-game.
Upgrade:
- PAC: +1 | DRI: +1
- SHO: +0 | DEF: +0
- PAS: +1 | PHY: +1
Founders Evolution (Free)
Requirements:
- OVR: Min. 75
- OVR: Max. 83
- Pos: ST
- Rarity: Rare
- PAC: Max.91
- DRI: Max. 83
- PHY: Max. 85
Challenges:
- Level 1: Win two Squad Battles (Or Rivals/Champions) matches on minimum Semi-Pro difficulty with your active EVO player in-game.
- Level 2: Win four Squad Battles (Or Rivals/Champions) matches on minimum Semi-Pro difficulty with your active EVO player in-game.
Upgrade:
- PAC +3 | DRI +3
- SHO +3 | DEF +0
- PAS +0 | PHY +3
- WF +1
Pacey Protector (Free)
Requirements:
- OVR: Max. 80
- Pos: CB
- PAC: Max 65
- DEF: Max. 84
- PHY: Max. 84
- PAS: Max. 75
Challenges:
- Level 1: Win two Squad Battles (Or Rivals/Champions) match on minimum Semi-Pro difficulty with your active EVO player in-game.
- Level 2: Win three Squad Battles (Or Rivals/Champions) match on minimum Semi-Pro difficulty with your active EVO player in-game.
Upgrade:
- PAC: +16 | DRI: +0
- SHO: +0 | DEF: +5
- PAS: +6 | PHY: +5
Relentless Winger (50k or 1,000 FC Points)
Requirements:
- OVR: Max. 79
- Pos: LW
- Total pos: Max. 3
- PAC: Max. 91
- DRI: Max. 82
- PHY: Max. 79
- SHO: Max. 79
Challenges:
- Level 1: Score four goals using your active EVO player in Squad Battles (or Rivals/Champions) on minimum Semi Pro Difficulty. Play five Squad Battles (Or Rivals/Champions) matches on minimum Semi-Pro difficulty with your active EVO player in-game.
- Level 2: Assist four goals using your active EVO player in Squad Battles (or Rivals/Champions) on minimum Semi Pro difficulty. Win two Squad Battles (Or Rivals/Champions) matches on minimum Semi-Pro difficulty with your active EVO player in-game. Play five Squad Battles (Or Rivals/Champions) matches on minimum Semi-Pro difficulty with your active EVO player in-game.
- Level 3: Score and assist using your active EVO player in two squad Battles matches (or Rivals/Champions) on minimum Semi Pro difficulty. Win two Rivals/Champions matches using your active EVO player. Play five Rivals/Champions matches using your active EVO player.
Upgrade:
- PAC: +4 | DRI: +7
- SHO: +7 | DEF: +0
- PAS: +7 | PHY: +0
- PlayStyle Relentless
Golden Glow Up Pt. 1 (Free)
Requirements:
- OVR: Max. 64
- Pos: CM
- PAC: Max. 75
- DRI: Max. 70
- PHY: Max. 73
- SHO: Max. 65
- DEF: Max. 70
Challenges:
- Level 1: Play one Squad Battles (Or Rivals/Champions) matches on minimum Semi-Pro difficulty with your active EVO player in-game.
- Level 2: Win three Squad Battles (Or Rivals/Champions) matches on minimum Semi-Pro difficulty with your active EVO player in-game.
Upgrade:
- PAC: +5 | DRI: +14
- SHO: +16 | DEF: +15
- PAS: +14 | PHY: +12
Golden Glow Up Pt. 2 (Free)
Requirements:
- OVR: Max. 80
- Pos: CM
- PAC: Max. 80
- DRI: Max. 86
- SHO: Max. 81
- DEF: Max. 86
- Rarity: Evolution 1
Challenges:
- Level 1: Assist four goals using your active EVO player in Squad Battles (Or Rivals/Champions) in Semi Pro difficulty. Play five Squad Battles (Or Rivals/Champions) matches on minimum Semi-Pro difficulty with your active EVO player in-game.
- Level 2: Score two goals from outside the box using your active EVO player in Squad Battles (or Rivals/Champions) on minimum Semi Pro difficulty. Play five Rivals or Champions matches using your active EVO player.
- Level 3: Assist five goals using your active EVO player in Rivals or Champions. Win five Rivals or Champions matches using your active EVO player.
Upgrade:
- PAC: +1 | DRI: +3
- SHO: +3 | DEF: +3
- PAS: +3 | PHY: +3
- Possible Cards: Has to be a previously evolved card from “Golden Glow Up Pt. 1”
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Source From: Football News, Transfers, Opinion – talkSPORT
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